Support for running scripts that automatically modify your data file (or perform other nefarious tasks) - this is the way to distribute mods, but creating them is a manual job for now.The output is accurate (except for the latest GameMaker versions), but it could use some more cleaning up of the high-level structures. This means you can add any custom code to the game, either using the built-in GML compiler or GML assembly. Allows for code disassembly and editing.Includes a (very) simple room/level editor.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |